Click on the + button at any time to save the color you're currently using. Here you can edit the color of the brush. Right-click on any of the saved colors to edit or remove them. Click on one of the + buttons below the color wheel to save the currently selected color. Turn this on to have what you draw symmetrically reflected (vertically)įrom this panel, you can change any settings related to the brush you use to draw on the texture. Makes the guidelines (grid) on the texture visible The icon is blue when the option is enabled. The image and its shape are different for every item.įrom there you can toggle on/off both the guidelines and mirroring. You can draw directly on it with the brush tool. The 2D image you see displayed here is the texture. Use this to add a blurred effect to parts of the texture Keep an eye on this panel to make sure you have the right tool selected at any time. In this panel are all the tools you can use to edit the texture. You can also use the brush tool directly on the model. Every time you edit a texture, it will be applied in real-time. I want to know more about Color Calibration For more information, please check the link below. In this panel the layers of each texture are displayed, and you can check and adjust the colors from the color calibration menu. You can edit the texture for all items in these categories. In this article, we'll explain how the editor works and take a look at what you can do with it.ĭisplayed here are the categories your model is currently wearing. From this editor, you can import and export textures too. The texture editor is that screen that opens up every time you click on "Edit Texture", for facial parts, body, outfits, and accessories.
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